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Thursday 15 December 2011

Sense of Space - The Bates Motel Editing

With the Bates Motel edited, it is very hard to show exactly how we have been creative with our piece. We didn't encounter any problems as such, only where a lack of recordings is concerned. We could have done with a few more recordings of breathing and the movement of clothes in order to give a detailed sense of a character within a place (i.e. Marion in the hotel room).
The greatest triumph I feel was the atmosphere underlying the whole piece, it gives a real sense of movement from the bedroom to the bathroom. I think our creative use of panning gives a sense of where everything is in the room, in particular, the bathroom and window in relation to the character at the desk in the bedroom.

Here is a visual example of our editing
Here you can see how panning and volume was used to give the impression of Marion leaving the bedroom and heading for the bathroom. We stay static in one place as she moves away and then reappear with her in the bathroom.

Saturday 3 December 2011

Sense of Space - The Bates Motel Planning


The Bates Motel
Equipment List

1 x Marantz 660 Recorder
            Settings:         PCM 44.1k
                                    Presets 1 and 2 (Mono and Stereo)
                                    Phantom Power 
1 x Omnidirectional Microphone
1 x Rifle Microphone
1 x Tie Clip Microphone set
1 x Hydrophone plus contact rubber




The Bates Motel
Visual and Audio Timelines



This is the initial stage of our planning. We watched the scene through from 0 to 3 minutes exactly and charted exactly what was happening and when.


This is the 0 – 1 minute visual representation of our audio timeline. There will be 4 tracks, and the first track will be saved for atmos tracks.


This is the 1 – 2 minute audio timeline. As you can see, the fourth track is from now until the end reserved for the shower sound FX.


This is the 2 – 3 minute audio timeline.


Ideas for sound recording:
Stabbing – a knife thrust into a boned chicken
Quiet room atmos – near a window with distant traffic
Bathroom atmos – room in which heating can be heard, recorded near a radiator
Shower – 2 x mono tracks, one close to the head of the shower, one where the water hits the tub
Curtain rail – actual curtain rails OR coathangers
Curtain pulled off – coat poppers and metal nails
Body thump – chicken dropped on the floor

Everything else can be made with the actual object at close range.




Sense of Space - Proof!

Proof that the scene in question in Psycho is not nearly as effective without the music

Link to YouTube (embedding disabled)

Sense of Space - Douglas Gordon

In researching art based around Psycho itself, I found the work of Douglas Gordon. He has created '24 Hour Psycho'. I have included pictures and exerts from the Guardian Arts archive to describe the work and the interview with the artist himself.


Link to Guardian Arts article on 24 Hour Psycho





Douglas Gordon's exhibition 'What Have I Done?' begins with a slowed-down version of Alfred Hitchcock's 1960 film Psycho. A different take on a familiar classic, it introduces many of the important themes in Gordon's work: recognition and repetition, time and memory, complicity and duplicity, authorship and authenticity, darkness and light.


Douglas Gordon in his own words:
"
24 Hour Psycho, as I see it, is not simply a work of appropriation. It is more like an act of affiliation... it wasn't a straightforward case of abduction. The original work is a masterpiece in its own right, and I've always loved to watch it. ... I wanted to maintain the authorship of Hitchcock so that when an audience would see my 24 Hour Psycho they would think much more about Hitchcock and much less, or not at all, about me...


A large mirror reflects Gordon's 24 Hour Psycho back at itself, beginning a game of spatial illusion and psychological instability that continues throughout the exhibition. Also caught in the mirror is a new work, Fog (2002). Using original footage shot by the artist, Fog takes its inspiration from a 19th-century Scottish novel by James Hogg, The Private Memoirs and Confessions of a Justified Sinner (1824).

I think it is very interesting that Gordon's aim is to elevae appreciation of Hitchcock's work by slowing down his piece: "I wanted to maintain the authorship of Hitchcock so that when an audience would see my 24 Hour Psycho they would think much more about Hitchcock and much less, or not at all, about me". This too, is our aim in creating 'The Bates Motel', to take away from what I believe is fairly unimaginative and poor sound for such a beautiful piece of cinematography, and make the sound match the brilliant tension created by Hitchcock visually. 

Sense of Space - Jym Davis

Following the theme of 'horror'/'thriller' that comes with Psycho, I have proceeded to look for some further artistic inspiration. In my research I have come across Jym Davis, painter and video artist, who does a lot of haunting pieces with evocative soundscapes.


Jym Davis Website
Link to Jym Davis Art Website


Link to Jym Davis YouTube Channel


White Space


Here is the first example that I came across; a variation on the theme of creation, inspired by the creation of Adam...
"formed man from the dust of the ground"
A human head emerges and descends from a chalky white pool, referencing the original man being created by God, though it possesses qualities of science fiction with its etherial quality.
I think that this piece is useful to my project because when you listen to the sounds, you can really sense tension and an uncomfortable atmosphere from the digital warping.



In Flux

The description on Davis' YouTube channel reads:
"If "White Space" is about the materials of the Genesis Bible creation account, then "In Flux" is about the spiritual...a figure passing from life into death. We are again presented with a figure's head, this time the white mud is replaced by a blurred light and eminating colors."
This piece is especially beautiful in terms of sound. The recordings in this can be derived from natural sounds, but they have been digitally edited to make body sounds, which I think is a really interesting concept. It is this avante garde style that really evokes a terrifying atmosphere when you close your eyes and listen to the soundtrack.




Sound and video art

Jym Davis also plays with how sound and video art is presented. For example, His works 'Chapel' and 'Peep-hole' are sculptures through which videos can be viewed. I like the idea of playing with how the audience would experience our sound art piece, perhaps through headphones rather than speakers.

'Chapel' (w/a Brett Mullinix), video sculpture, LCD screen, video loop, 2009

'Peep-hole', video sculpture, wood, LCD, video loop, 2007

Friday 2 December 2011

Sense of Space - Rich Ragsdale

In my research on YouTube I have found director and composer Rich Ragsdale, whose filmic pieces are extremely inspired by his own music.


The first piece I came across was this test for an experimental dance piece. Like Psycho, it relies heavily on its soundtrack and camera/edit techniques to create the effect that it does, however, I have picked out some really fantastic moments of sound where the low frequencies and almost electronic wavering create such a spine chilling atmosphere. Like Psycho, the music comes to a definite climax, and I think we need to pick this out in our sound piece - we need to do something digitally to make the stabbing of Marion a landmark in the project.



Continuing to research Rich Ragsdale, I found that he takes a special interest in German expressionist cinema and silent film. Many of his pieces are based heavily around a soundtrack, so there is not much more that I can take from his work. 


Link to Rich Ragsdale YouTube channel

Sense of Space - Psycho


The Bates Motel

For the sense of space project, we debated several different ideas, including creating Dante's Inferno - which we decided would be very ambitious as it required many layers of sound and a lot of tracks to keep up with - and a piece about the famous 'Hole In The Road' which used to exist in Sheffield.

However, the most interesting and evocative idea that we came up with was to recreate the shower scene from Alfred Hitchcock's 1960 film, Psycho. The idea was born out of the consideration that some very famous cinematic scenes are completely defined by a non-diegetic soundtrack. The murder scene in Psycho is a fantastic example of this. Upon watching the clip of this scene in Psycho, we noticed that the sounds are very limited and thin, and the famous score by Hitchcock's most frequently used composer Bernard Herrman creates all of the shock factor that the scene is so famous for.

We decided that we would attempt to create a 3 minute soundscape of the Bates Motel, recreating this scene with the aim to induce more tension than the film itself. We will attempt to edit it so that it could be laid over the muted sequence and it would fit completely.

In terms of the development of sounds in the piece, it will begin with Marion writing at the desk in the motel room and then move from the bedroom to the bathroom, really picking out the sounds of her movement along the way. The tension will rely on very acute attention to detail and a very quiet solitary atmosphere. We will use a variety of microphones to evoke tension in the listener, for example, the possibility of using contact microphones to feel Marion's footless into the bathtub, and hydrophones to feel as if we are with Marion in the shower. We will use sounds that cannot be heard in the film that we feel would add to the atmosphere, for example, the breaths of the killer, Norman Bates.

The biggest question is, from whose perspective should the sequence be. We could do it as if we are Marion, or we could do it from the perspective of the camera. There is also the possibility of doing it from the perspective of the killer, but that would assume that he was hiding in the room the whole time. We think that it would be most effective to act like an omniscient presence, but staying very close to Marion throughout.

We feel that the recording of the piece will be fairly easy, it is the creation of tension that will be difficult, and to do this, we need to be subtle about our manipulation of tracks. Too heavily edited, it will be very difficult to feel as if we are in a real place. The other difficulty will be making the track fit with the sequence, however, it is not an impossible task if we chart a sound map of the film as well as our project.

Thursday 24 November 2011

Sense of Space - The Hole In The Road

If you are a long-time Sheffield resident, you will remember a certain landmark called The Hole in the Road. 
After the war, Sheffield had to be rebuilt. The changes made by the construction of Arundel Gate included the building of network of underground walkways which linked Arundel Gate, Commercial Street, Snig Hill and Fitzalan Square. High Street was located at the head of this network with escalators taking pedestrians into the subways. It was known officially as Castle Square but acquired the nickname locally as 'The Hole In The Road' which boasted a large central open air circle with entrances to many stores, convenient newsagents, bus enquiry centres and even a tropical fish tank stocked with mature fish. The "Hole in the Road" subterranean system was opened on November 27, 1967, however, the walkways fell into disrepair during the early 1990s and were finally closed to the public on January 10, 1994. The "Hole in the Road" network was filled in with rubble from the Hyde Park flats and re-developed as part of the Sheffield Supertram system.


Developing my previous idea about sounds from Sheffield, I had the thought of creating how the Hole In The Road used to sound, including interviews and sound bytes from residents who remember it.



Sense of Space - Peter Cusack

Continuing to look at the work of Peter Cusack, I have discovered some of the sound art collections that he has done.
One of these is entitled 'Sounds from Dangerous Places'; a project to collect sounds from sites which have sustained major environmental damage. These sites include Chernobyl, the Azerbaijan oil fields and controversial dams on the Tigris and Euphrates river systems in Turkey. 
Here is an example of some of these sounds:
Link to Chernobyl clips

It seems that Cusack does a lot of sound work to do with specific places. 
In 1998 Cusack started the 'Your Favourite London Sound' project, the aim being to find out what London sounds are appealing to those who live in London. 
The 'Favourite Sounds' project
This was so popular that it was repeated in Chicago, Beijing and other cities. In 2005 he was involved in the 'Sound and the City' art project using sounds from Beijing. 
He is also a well respected musician. 


This idea of creating a sense of where you are from the people who live there is fantastic and has a real sense of personality and culture. I could possibly do the same with Sheffield, or I could make it slightly comedic by doing the same at home in Essex.



Sense of Space - A World View

Sound artist Peter Cusack has created a so far fairly limited sound map of the world. A work in progress, it uses Google Maps to allow you to zoom into the various areas of the world that he has recorded in and sample sound clips exactly where they are filmed. 
Link to the Sound Map

This is an interesting idea because it most certainly gives you a sense of where you are in the world. However, it would not work so well for my project because you need to have an idea of where you are without being shown.

Sense of Space - Hell?

Continuing on my previous idea, I decided to simply google 'the sound of hell' and see what came up. 
In my search this story came up frequently. Some researchers drilled a hole nearly 15km deep and heard what they thought were the screams of the dammed. 


The following article appeared in the well respected Finland newspaper, Ammenusastia: "As a communist I don’t believe in heaven or the Bible but as a scientist I now believe in hell," said Dr. Azzacove. "Needless to say we were shocked to make such a discovery. But we know what we saw and we know what we heard. And we are absolutely convinced that we drilled through the gates of hell!"

Dr. Azzacove continued, ". . .the drill suddenly began to rotate wildly, indicating that we had reached a large empty pocket or cavern. Temperature sensors showed a dramatic increase in heat to 2,000 degrees Fahrenheit."

 "We lowered a microphone, designed to detect the sounds of plate movements down the shaft. But instead of plate movements we heard a human voice screaming in pain! At first we thought the sound was coming from our own equipment."

"But when we made adjustments our worst suspicions were confirmed. The screams weren’t those of a single human, they were the screams of millions of humans!"



Here is a link to articles on the subject, and a recording of what they heard.


Wikipedia article - Well To Hell
Screams of the Dammed



Interesting.

Whether this is true or not, it is interesting that these noises inspired people to believe that this was the sound of hell. Could I use something similar?

Sense of Space - Looking Through My Bookshelves

As a source of inspiration I looked through my books for segments of text that have significant descriptions of sound. 
A couple of the texts that has usable pieces were:
  • 'The Great Gatsby' by F. Scott Fitzgerald (the crash sequence, party sequences)
  • 'Heart of Darkness' by Joseph Conrad (attack sequence and others)
  • Poetry  from John Donne's 'Collected Poems'
  • Poetry from Philip Larkin's 'The Whitsun Weddings'
However, one text in particular stood out.

Dante's Inferno

I mind-mapped some quotes and ideas, including the sounds that I thought were significant and how I could create them.





From Canto XXVIII 
From Canto V

From Canto IV
 Here, the idea has formulated into trying to recreate Dante's version of Hell, by following the changes in sound throughout the text. If you look at my notes, you will see exactly how I plan to do this.



Wednesday 23 November 2011

Sense of Space - An Idea

Having a little brainstorm on my own, I have thought about the possibility of creating a sound piece based on a famous cinematic scene. One of the most tense sequences in film history is the shower scene in Psycho (d. Alfred Hitchcock 1960). Upon watching it back, I noticed that the sound is very dull and simplistic. I have had the idea to intensify the sounds in the sequence and warp and manipulate them, and basically recreate the sequence without using the famous soundtrack. In this, we would give the absolute sense that we were moving from a bedroom to a bathroom, and very gently give the illusion that somebody is quietly coming into the room


Here is the sequence: unfortunately I could not get the whole sequence (including the shots just before she enters the bathroom) to embed, so here is the most I could get.



Sense of Space (with Jordan Jones): Pieces heard in seminar

In the briefing seminar with Debbie Ballin, we were introduced to some examples of sound art that fulfil in themselves the brief of our project. I will go through each of these in turn and explain what they were, my opinion and how this is an option for our project. 


Option 1: The Personal Documentary
"Meat Factory Ear Worms"
Richie Beirne
The Curious Ear: Meat Factory Ear Worms

This series of documentaries entitled "The Curious Ear" was produced by Ronan Kelly for an Irish national radio broadcaster. 
This episode "Meat Factory Ear Worms" is a personal account of Beirne's time working in a dead end job in the meat factories of Ireland. He tells how the songs stuck in his head would take him away from the monotony and horror of his surroundings, and he calls these "ear worms". 
The piece is narrated, so it is not just a soundscape. We are introduced to the sound of knives sharpening, and throughout, these 'meat factory' sounds are contrasted with Simon and Garfunkel songs etc. There is a careful mix of stereo atmospheric sounds of the meat factories, sound effects (such as the knives, cutting, and voices), narration and soundtrack. The theme of the piece is very much escapist, and we get a good sense of the space both outside his body (the factories) and inside his head (that place where we can see his thoughts of the past and the songs that take him away). 
I really liked this piece, and Jordan and I could do something very similar for our piece, perhaps going out to find a person with their own interesting story and interviewing them to get every detail of what we are going to record.


Option 2: A Visit to a Place
"Jarman's Garden"
Sherre DeLys
Jarman's Garden


jarman1.jpg
This piece is a journey through a spectacular garden that filmmaker Derek Jarman made during the long illness that he experienced in the final years of his life. The piece is again a documentary, with the voice of Jarman's lover, Keith, taking the recordists through and around the site. 
There are segments of the piece: The beginning and end are almost music, the separate sounds of materials and ornaments and wildlife in the garden edited together and warped to make a beautiful sound. The middle is a very honest recording of the walk through the garden, where we can hear the voices of Keith and the recordists, as well as their footsteps and Keith's stories. At one point, we just sit and listen to the tide for a very long time, and with my eyes closed, I really felt like I was sitting on the beach outside the cottage with my eyes closed. 
"Jarman's Garden" is very much a moment of remembrance, and what I like most about the piece is the transition from a heavily controlled and edited piece to a straight recording of the visit, during which you can identify where all the sounds of the 'music' came from. I also like the way that DeLys also uses poetic quotes to illustrate the feeling of being in the garden. 
"BUSY old fool, unruly Sun, 
        Why dost thou thus,
Through windows, and through curtains, call on us?" - John Donne, The Sun Rising
I very much like the idea of creating a piece inspired by poetry.



Option 3: The Sound Recordist
"The Sound of Sport"
Peregrine Andrews
The Sound of Sport (article only)


This is a documentary narrated by and about the experiences of BBC sound engineer Dennis Baxter. He talks about his job recording sport sound as well as his past and his journey to his current position. 
The piece includes sound effects of balls, crowds etc, and his own narration, as well as soundtracks that seem nostalgic when he talks about his life in Georgia USA. It also includes archive sounds from programmes such as ESPN, which I find very interesting (for example from the first ever broadcast Olympic games, where only the commentators can be heard).
I think that using archive sound would be amazing; going through the history of a subject for example, but this could be costly and very difficult to get hold of. 


Option 4: The Intense Soundscape
"Beneath The Forest Floor"
Hildegard Westerkamp
Beneath The Forest Floor (article only)


roots.jpg

This piece was recorded in the Carmanah Valley on Vancouver Island; an ancient rainforest with some of the tallest and oldest trees in the world. 
Listening to the piece I found it extremely haunting, it was the feeling of a very detailed sense of where you are using microphones that pick up sounds that the human ear cannot. It was full of weird reverberations and bass sounds, ultrasonic sounds of bats and mice and insects and thick layers of atmosphere, leaves water etc. All of the low and high frequencies as well as those heard by humans have been carefully pieced together to create a sense of omniscience and more than anything, you feel as if you are there, very small and moving all the time (the effect here created by dynamics of sound). 
I thought that this piece was extremely chilling, and it would be wonderful if in any piece of work I could inspire that deep a feeling or effect on the listener.






Option 5: The Way It's Done
"Celestial Road"
Jacob Kirkegaard
Celestial Road (clip only)


presstxt.html.gif

Celestial Road is absolutely fascinating because the producer Kirkegaard developed radio transmitters to transform electromagnetic waves and electrostatic energy into sound. In "Celestial Road" he has recorded the sounds of solar winds and magnetic energy around the Northern Lights. 
During the session we listened to an interview with Kirkegaard before we heard the piece, and this helped us to understand the producer's aims. Throughout, we hear strange and unfamiliar sounds: buzzes, cracks and fizzles, beeps and haunting low frequency sonic drones. The sounds start thin and thicken, getting more and more dense, but as the producer says in his interview, there is no climax, the aim being to get the listener used to unfamiliar new sounds that have never before been captured (the same equipment is used by NASA). 
Personally this piece was my favourite, because it sounded surprisingly beautiful. Once I knew what the sounds were I really felt like I was surrounded by the greens and pinks of the Northern Lights. The process itself is absolutely fascinating and I really thought I was part of an unknown magical world; a place that was new and interesting and so peaceful. 
In terms of my project, this could be inspiration for a piece that charts a new world, devoid of any life and just the sound of the atmosphere to listen to. 


Option 6: Interviews and Archive
"Child of Ardoyne"
Alan Hall
Child of Ardoyne (article only)

ardoyne.jpg
This piece is a poignant recollection of the children that were killed during the wars in 1970s and 1980s Ireland. It is interviews and archive sound clips from the news and previous interviews, along with a rather moving reading of the names of the children killed, when and where they were from. It is read in such a way as war veterans are on remembrance day, and this is continued in the background of the other sounds. 

The piece is mainly voices, but you can always sense where these voices are placed in society; standing outside a school reminiscing, fighting with police officers, in a public high street, at home with a camera and an interviewer. In the midst of a battle. 
I mostly liked the stylistic way in which the names were read throughout the piece. It would be good to do something similar, that works for the project but also reminds you of something else, making a comparison. 


There were a few other pieces, but I didn't find anything that inspired me to create something similar. One was by wildlife recordist Chris Watson, but the sound of animals to me sounds generic and unoriginal. The other was another piece by Hildegard Westerkamp called "A Walk Through the City", and I found it very difficult to listen to, so found it equally as difficult to critically analyse and review. 
I will continue by researching more forms of sound art and then putting some direction into my research. 

Monday 21 November 2011

Hidden Sounds of Temple Bar - Tom Lawrence

This piece was commissioned by the Made In Temple Bar Festival in Dublin, Ireland, and it is a glimpse into the Temple Bar Area at different times of the day and year. Lawrence picks out some beautiful sounds; the crackle and crunch of ice, the birds, the buzzing cosmopolitain nightlife and even the sewer rats.


What I find most interesting about this piece is the way that it will be heard. It is part of a scheme in the festival called Lights Out Listening, where members of the public will gather together to listen to documentaries in the dark. The experience will be shared together; as the description suggests, a bit like going to the cinema rather than watching a DVD.


I think this piece is well recorded and flows very niely, taking us on a journey through the night hours, taking us away from human contact, and then bringing it back round to the town waking up again. This circularity makes the piece have a definitive and comfortable ending, and the narration adds to the feeling that you can understand what you are listening to.


The piece does lack a narrative, but because it is simply a soundscape, it doesn't matter. It just works.


Doing a simple soundscape is an option for our project. I would like to keep researching and looking at more narrative pieces (both fictional and non-fictional) and pieces that do not have any dialogue at all.


Hidden Sounds of Temple Bar

Sense of Space (with Jordan Jones)

For the 'Creative Media Practice - Project' module we have been issued with a brand new brief. We are to create a three minute sound piece which creatively maps a particular space. This can be warped, edited, soundtracks included, narration laid on top, as long as you can get a clear sense of a place. We have 5 weeks to complete this project, and during that time we will be doing sound workshops to improve our sound recording and editing skills.


In order to come up with an idea for this project I will start to research sound art that does exactly what the brief entails; portrays a space to the listener.

Thursday 10 November 2011

Portrait of Place (with James Mellors): Presentation


When presenting our film, we must also make a 2 minute presentation about the intention of our film, a critical analysis, and individual roles. Here we have created a visual powerpoint to play while we speak, and we have scripted everything that we want to say. The only worry is that we will go slightly over the 2 minute limit.

We created the script together and I created the presentation.

Portrait of Place (with James Mellors): Editing

Editing our film was very successful, and with some advice from our module tutor, we made a few changes to clean up the film and make the turning point more pronounced through faster cuts and a repeated cut between the sun and the protagonist.

Here are some screen shots of the edit:




As for my personal contribution, I was responsible for titles and effects. In a few places I played with a cross-fade that was technically created by dipping the opacity between two scenes using keyframes, as opposed to a transition. I kept the title and credits brief due to length of the film. 

When exporting our film, we had to reduce the quality of the film because the higher quality quicktime file would not play without freezing and jumping. Luckily we played it through to discover this, and managed to change it before burning the film for presentation. This will affect the video quality on screen, but it is a playable file at least.

We also had our first taste of DVD Studio Pro, and by using a basic manual, we managed to create a clean and relevant menu for our DVD. 
Along with this we created a disc with a Quicktime file of the film.

Tuesday 8 November 2011

Portrait of Place (with James Mellors): A New Idea

Following an edit tutorial with Debbie, James and I decided that our footage was not up to standard and decided to rethink our whole project. We decided that the themes and ideas would be the same, but the content much more simple in order to pay more attention to how the shots look. The portrayal of man's interaction with the natural world would be the same, but the outlook would be much more positive; less of a destructive interaction and more of a man getting back in touch with the earth.

At the weekend, we went to Endcliffe Park and headed towards the Peak District in order to shoot our new idea. This shoot went far more successfully, and we were much more pleased with the outcome when we came to edit.

We managed to rough edit in a day and are now close to completing our piece. Because of the change of mood, we also decided to rename our film. The new title is 'Earth Man'.

Thursday 3 November 2011

Portrait of Place (with James Mellors): After the Shoot...

The first location shoot was rather difficult for us, the weather and light was uncooperative. However, we managed to shoot all that we wanted to before the weather got really bad, without damaging the equipment. We had to omit various elements of our original storyboard due to practicalities; for example, the apple core rolling down the wall (we couldn't find a suitable wall), and various moments of the man-made surrealist sequence.

Going to edit, we discovered that our footage was poor: we had paid more attention to content of the scene over how the shot looked. It also looked like we should have made more use of the tripod to get still shots rather than the poor handheld shots we favoured. The next step is to make the best of what we have got and restructure the storyboard in order to be efficient with the editing.

In the edit suite, we have had a few problems with saving footage and losing shots, so we have had to start the project again. All we can say is that this was our first attempt at filmmaking, and we have learnt that we need to favour the cinematography over the events of the film, and be much more careful when working with Final Cut Pro.

Hopefully our next project will be much better...

Wednesday 26 October 2011

Portrait of Place (with James Mellors): Final days before shoot.

In the last few days, James and I have been getting organised before the location trip. We have finished buying props, compiling shot lists and prop lists, and have completed our Parashoot risk assessment.

Screen shots of documents are posted below:

Shot List

Shots by location

Props list

Sunday 23 October 2011

Portrait of Place (with James Mellors): Inspiration

This film by duo Joe King and Rosie Pedlow will be huge inspiration for our editing techniques, especially the continuity cutting that we plan to experiment with.

Here is a link to a site with the film 'Sea Change'. The idea that you can have a continuous movement with a changing environment will hugely influence moments in our film where we will try to acheive something very similar.

Sea Change - Joe King and Rosie Pedlow


Portrait of Place (with James Mellors): Progress

Okay, we don't have anything to show here, but I can explain how our project has progressed.


James and I have taken our storyboards and compiled a shot list, complete with a separate breakdown by location. I would post them on here, but part of the plan relies on what props we can get hold of, so when we have been prop shopping and finished this small part of our plan, I will post the documents on here. 


We plan to meet again tomorrow to practice our techniques further and finalise our project planning, including coming up with a working title for the project. 

Saturday 22 October 2011

Portrait of Place (with James Mellors): Initial Storyboard

I have created a very basic and low-detail storyboard for our piece. Had we had more time to plan the piece, I would have preferred to do a shot-by-shot photo storyboard. However, in the circumstances, this was the most efficient way to plan the piece.






http://jmellors.blogspot.com/

Thursday 20 October 2011

We Need To Talk About Kevin

Have just been to see We Need To Talk About Kevin... Lynne Ramsay, never better. I can't tell you why it is excellent without giving the game away, so all I will say is the cinematography is amazing, the sound stands out like Miss World in a council estate, and the acting is superb (even from a toddler).

Just see it. For me.


Portrait of Place (with James Mellors): Initial Ideas

Location: Edale, Peak District

Film Style: Experimental (silent)

Themes: The interruption of man into the natural world

Content: Movement of natural objects to become man-made objects to create a circle of destruction, highlighting the message that the man-made world does not belong in the natural environment. Emphasis on how man has no respect for the natural world and how the landscape has changed due to man.

James has drawn an original storyboard to try and organise ideas.





We then met on the day following the project brief and used these ideas to come up with a detailed plan of the film's 'narrative'. The plan now is to work on storyboarding every shot, and then to follow this with a detailed shot list in order to be fully prepared on location. We have also taken note of the props that we need to buy, and will be sourcing these over the weekend so that we can practice using them to our advantage.

We have already got together and found good locations to use, and have had these in mind while planning the frames. The areas of Edale that we would like to use are called Barber's Booth, Jacob's Ladder, and Kinder Low.

Our piece will also experiment with editing techniques. For a few shots in the film, we will film the same action in several different places in order to cut the action into several small pieces and iece them together to create a movement with a changing background. I have experimented in order to see whether this is going to be possible, and my trial worked well.



Potential Problems: Because our piece is heavily based on the movement of inanimate objects, we need to come up with a cohesive and well rehearsed plan on how we are going to get them to move the way we want them to. One big help would be to use invisible string, which we would then edit out in after-effects.
Our second problem is the likely possibility of severe weather conditions. For this reason we need to have a self-fashioned camera protection system ready to take with us, and we must have appropriate clothing ready to wear.